| Recent Projects

Jony Huge: The Bounty Hunter

February 2018 to December 2018

Game Design, Level Design, UI/UX Design and Project Management

Carcan Quest

August 2017 to December 2017

Game Design, Level Design, 3D Artist, UI/UX Design and Project Management

First Defense: Lunar Base

February 2017 to June 2017

Game Design, Level Design, 2D Artist, 2D Animation, UI/UX Design and Project Management

| Game Design

Thinking about which parts of a universe, world, or narrative, that can be turned into game elements, is the fun part!

As a game designer, my true will is to create game experiences for people to have fun, and for that, I'm always trying to search for better options, perspectives, and opinions. Making my work accessible and understandable for as many people as possible is very important to me, and that's why I’m always looking for feedback.

Being responsible for designing a game or a part of it, It's a great responsibility and a hard task. But for me, it’s the most interesting part of the game development.

Working with a team that truly wants to create a game experience that can bring some kind of fun and entertainment for the players and themselves, It's the right balance.

As a beginner in this industry, I have fewer experiences but greater wills.